ChrisN Posted September 10, 2012 Report Share Posted September 10, 2012 get everything in a contract. work no more than 9 hour days. don't make it perfect and only allow the client to watch it with you once to tell you fixes, if they take it home there will be pages and pages of notes. anything after that is going to cost them and remember that they usually have a lot more money than they say. also let them know of the deal they just got and the ratio to the work that you did on it. Since there was no dedicated pro sound Op, let them know how much extra time and money post is costing. Quote Link to comment Share on other sites More sharing options...
studiomprd Posted September 10, 2012 Report Share Posted September 10, 2012 " In my context? " based on the little information you provided, I extrapolated that other than being over an hour (feature length) this is a lo-no budget POS project by some wanna-bee(s)...and will not be "featured" anywhere that counts. " remember that they usually have a lot more money than they say. " in this case, I don't think so... I suggest being careful, as you could become an investor (your time and efforts) in this project... Quote Link to comment Share on other sites More sharing options...
Marc Wielage Posted September 11, 2012 Report Share Posted September 11, 2012 Sorry but the GS search is no use to me, I have no idea why. Any special search terms? It's possible that the search terms evaporate a day after the search. Just search CONTRACT in the Gearslutz forum thread titles, and you'll find them. Quote Link to comment Share on other sites More sharing options...
Joel Pinteric Posted September 11, 2012 Author Report Share Posted September 11, 2012 Cool, well the search tools are good now Marc! Will check it out, no-brainer... I'll be looking into more of this business stuff, a lot of it is still new to me. I've only been registered as a freelancer for under six months, so still a bit naive. " In my context? " based on the little information you provided, I extrapolated that other than being over an hour (feature length) this is a lo-no budget POS project by some wanna-bee(s)...and will not be "featured" anywhere that counts. Is there any more info I need to post? Feature length is feature length, I'm not implying anything else so we're on the same page... My question was broad, i.e. not restricted to budget (budget is not mentioned in the question). I've now gotten the impression that being solo on a large role or multiple roles like this reflects the budget of a project, generally speaking. get everything in a contract. work no more than 9 hour days. don't make it perfect and only allow the client to watch it with you once to tell you fixes, if they take it home there will be pages and pages of notes. anything after that is going to cost them and remember that they usually have a lot more money than they say. also let them know of the deal they just got and the ratio to the work that you did on it. Since there was no dedicated pro sound Op, let them know how much extra time and money post is costing. Cheers for the advice. I will let them know of my extra efforts (on my part), but it probably won't make much difference unless they ask for further extra work at the end, because I'd certainly make sure I charge once more. Quote Link to comment Share on other sites More sharing options...
studiomprd Posted September 11, 2012 Report Share Posted September 11, 2012 " Feature length is feature length, " and as I noted, mentioning that " starting audio post on my first feature " is, in your context, immaterial Quote Link to comment Share on other sites More sharing options...
Joel Pinteric Posted September 11, 2012 Author Report Share Posted September 11, 2012 You're not actually answering the question, which I've asked in the context of the film industry in general. Do you have anything to add? Quote Link to comment Share on other sites More sharing options...
studiomprd Posted September 11, 2012 Report Share Posted September 11, 2012 " You're not actually answering the question, " perhaps not, but there are a lot of "depends" involved... " Just looking for some perspective on how much time to give a project, when the Director/Producer's one "sound designer" (me) is likened to a whole audio-post department. Tell me if this is not unusual? " guess the biggest it depends is the $$$... and also your professional level (experience, facilities, awards, etc.)... unusual ?? well for some, yes, but for others (like you with your project) not so much... Feature or not, I have the impression... I've already stated that, and I further suspect they haven't got much of a clue, if any, how real movies are really made simple answer: I'd give them as much time as they pat for... at the agreed upon rate. Quote Link to comment Share on other sites More sharing options...
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