There seems to be a few threads about this topic that end in unresolved questions. Either I haven't dug deep enough or this topic deserves a bump.
I'm trying to work with an editor using Premiere Pro CS6. My polywave 664 channel names have been imported into Premiere, where each region is auto relabeled A1, A2, A3 etc in the Premiere timeline. So I split the polywave via WaveAgent Beta into multiple mono files, and then reimported those mono files into WaveAgent for relabeling. That process would be way too tedious to implement for even a short film. And even if it weren't too tedious, WaveAgent was unable to rename the newly split mono files (bug?).
Like Mark, I submitted a request to Sound Devices to implement more robust metadata labeling as a metadata intermediary. I put the hard work into labeling my talent in the field, I'd like to have that info populated in my Pro Tools session when I receive an OMF back from the editor. Short of Sound Devices coming to the rescue, how might I preserve my metadata through the edit if the editor isn't using Media Composer?