chriskellett Posted January 20, 2016 Report Share Posted January 20, 2016 I am looking to talk with any of you with some experience with this type of workflow. I have been working on a VR project and I am looking to pick some other mixers brains about some aspects of recording in this format. Please feel free to contact me offline, via email or PM. Thanks! Quote Link to comment Share on other sites More sharing options...
Wandering Ear Posted January 22, 2016 Report Share Posted January 22, 2016 What "format" are you recording in? There are many techniques common to VR. The last project I did we used a binaural head mounted near or below the VR cam. Quote Link to comment Share on other sites More sharing options...
chriskellett Posted January 23, 2016 Author Report Share Posted January 23, 2016 Thanks, a binaural head would not work for our needs as it has too much of a dead area, the back 180 degrees plus the top views would all be off axis, audio wise. I think that the mic head Chris Milk has developed is an interesting idea but it might be too hard to hide in the cameras dead zone ( basically the area below the camera that the tripod sits) which is why he now has worked it into the design of his cameras I am guessing. This project is , like a lot of VR stuff, an on going experiment so we are open to new ideas. Currently, the camera has 24 lens, and the manufacturer has developed their own slating system app to sync the external audio recorders in post. There is a 5.1 mic that hangs directly below the camera on the tripod that feeds an external recorder also mounted in the tripod center area. We are now doing a second recorder that is recording wires of various people in the field of view in a sort of forced perspective , audio wise. Quote Link to comment Share on other sites More sharing options...
Sound Grab Posted January 23, 2016 Report Share Posted January 23, 2016 You should try and get in touch with Jose Frias and/or Laura Cunningham. I'm assuming you're not in Freelance FB group, but they've both posted quite a bit of info on VR recording over the last year or so. I believe they're both members here, but I could be wrong. It really boils down to what Post needs and what they're able to do and not do and what blindspots are available to use. Quote Link to comment Share on other sites More sharing options...
Wandering Ear Posted January 23, 2016 Report Share Posted January 23, 2016 Seems like you already have a workflow in place, I'm not really sure what your question is? There is a company in Vancouver WA that makes a 360 binaural rig using 6 pairs of ears, with the idea of keeping the qualities of binaural recording in a 360 format. Quote Link to comment Share on other sites More sharing options...
ramallo Posted January 23, 2016 Report Share Posted January 23, 2016 The ambisonic easily it converts to binaural (With Harpex B for example). In ambisonic the way to go is the format A that is more easy to fit in a blimp than a B array Quote Link to comment Share on other sites More sharing options...
Ze Frias Posted January 24, 2016 Report Share Posted January 24, 2016 7 hours ago, Flipstar said: You should try and get in touch with Jose Frias and/or Laura Cunningham. I'm assuming you're not in Freelance FB group, but they've both posted quite a bit of info on VR recording over the last year or so. I believe they're both members here, but I could be wrong. It really boils down to what Post needs and what they're able to do and not do and what blindspots are available to use. Hey, thanks for the mention! Laura is IMO one of the leading subject experts, and the person who got me started into this odd but never dull niche of sound recording about 2 years ago. She is a member here, but she's not as active, and she's also busy backpacking throughout South America (still very jealous about that), so she's less likely to notice this thread. Chris, feel free to call, text or email me if you want to talk about it further, but I would agree with Flipstar that it boils down to what post wants / can handle. The current workflow you delineate seems fine to me, and I would venture to say that it is pretty standard amongst 360 shoots. Most likely all the raw material you record will end up in a virtual reality engine like Unity, and all the isolated mics that you're recording will be "placed" in the space created in Unity. In Unity, they can create all the necessary head related transfer functions to create a binaural audio experience for playback. For 360 videos specifically, recording a "camera perspective" (as I like to call it) from the 360 camera array is pretty much required, and you can go as simple as an omnidirectional lav (the end result won't be as compelling though), or as complex as a multi-position binaural array or ambisonics microphone. Many of the mic solutions you can think of can be stitched out in post, or be hidden in the Nadir (the blind spot below the camera array). You'd have to talk to the camera tech and/or post to figure out the best solutions. A lot of times post can easily paint out stuff too, as long as the camera array locked and the background is steady, all they have to do is take a 5-10 second plate, and you can break the "frame". I've done it plenty of times. Chris Milk's multi-position binaural head is not the only solution. 3Dio Sound makes this 4-position binaural array that is far less voluminous, and much easier to hide in the Nadir:http://3diosound.com/products/omni-pro-binaural-microphone Like Suso, I'm also an ambisonics fan. I personally own the SoundField SPS200-SB which is great for location recording, and I find it easy to hide in the Nadir as well, but the Core Sound Tetramic is smaller if you're looking for the smallest ambisonics mic possible (it's cheaper too, but higher self-noise). Cheers, J. Quote Link to comment Share on other sites More sharing options...
Mungo Posted January 24, 2016 Report Share Posted January 24, 2016 Got a call last week for a 3D shoot too. Seems like this is "the next thing"! I suggested the ambisonic format. Quote Link to comment Share on other sites More sharing options...
codyman Posted January 24, 2016 Report Share Posted January 24, 2016 I got a call about recording on a VR thing too the other day too. Seems like a lot of people are trying to jump on the bandwagon? Seems like interesting stuff though! Quote Link to comment Share on other sites More sharing options...
Ze Frias Posted January 24, 2016 Report Share Posted January 24, 2016 It's a whole new world my friends. Enjoy it. Quote Link to comment Share on other sites More sharing options...
chriskellett Posted January 26, 2016 Author Report Share Posted January 26, 2016 Thank you to all of you for your help, both on and offline, very helpful. Quote Link to comment Share on other sites More sharing options...
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