jason porter Posted April 14, 2016 Report Posted April 14, 2016 I haven't had any success with the Google... Does anyone know if a Tentacle can be cross jammed? Thanks! Sent from my Nexus 5 using Tapatalk Quote
Derek H Posted April 14, 2016 Report Posted April 14, 2016 No, it can't. I asked them via email to find out. Quote
jason porter Posted April 14, 2016 Author Report Posted April 14, 2016 Thanks Derek. Sent from my Nexus 5 using Tapatalk Quote
hiro nakamura Posted April 17, 2016 Report Posted April 17, 2016 What do you mean by cross jam? Quote
chrismedr Posted April 17, 2016 Report Posted April 17, 2016 was asking myself the same thing... according to my research it has to do with synchronising 23.976 and 29.97 devices. Quote
Jeremy Childers Posted April 21, 2016 Report Posted April 21, 2016 No cross jam Sent from my iPhone using Tapatalk Quote
Rob Lewis Posted June 24, 2016 Report Posted June 24, 2016 This makes it a no go for me. The size is incredible but I have a Major, Major, Major client that uses the cross jam work flow. The workaround is to set the Tentacle to Master and jam the recorder, Sound Devices recorders will cross jam. But may times the master clock is a Denecke GR-1 or 2 set at the recorder frame rate and the sync box has to cross jam. Same issue with Timecode Systems equipment. for all other clients its a non issue. Seems like Ambient, Mozegear, and Denecke have it right. Its a dying workflow but cross jamming should still be integrated. Because of this I own Timecode systems equipment, Denecke boxes, and Zaxcom ERX's. There are too many workflows out there!!! Its just sync... Quote
Derek H Posted June 24, 2016 Report Posted June 24, 2016 Betso will also allow crossjam. They actually have a menu setting that lets you do it or restricts it. Quote
Patrick Tresch Posted June 24, 2016 Report Posted June 24, 2016 Forgive my stupid question but why would you want to have a recorder that doesn't have the same frame rate setting as the project? (I'm a 25p guy) Quote
Philip Perkins Posted June 24, 2016 Report Posted June 24, 2016 Because some workflows mandate camera @ 23.98 and audio @ 29.97, or 29.97DF (for instance). It's down to how a particular sequence of post rigs or facilities are set up. It's not so common any more (I recall a lot of it in the early days of tape HD video), and I usually try to find out exactly why a production wants to work this way, like is it really necessary, because it is kind of wacko? Quote
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